Wednesday, November 10, 2010

ZBRUSH stump WOO HOO

This little exercise for my 3D Environments class was my first time using Zbrush and baking normals and all that jazz. I gotta say, I really love Zbrush now and I am definitely going to keep using it. Here is the model in Maya with the normal map, the texture is still a WIP so bear that in mind and some screen grabs of the sculpt




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