Still playing around with the cel-shaders in Maya to find a look I like for my film. Here's a little test for the main character Hal using three different shaders. They're pretty similar but still a little different.
Here's another project I'm working on, its going to be a hand painted low-poly character, a Japanese Kirin. I've started texturing and I'm going for a watercolor style texture to it. More to come!
Here's what I'm working on currently. The awesome concept is by Ryan Hill: http://frogbillgo.deviantart.com/ of his character Cactus McGraw, a cowboy with a cactus for an arm. The high poly is done and I'm moving onto retopologizing.
Woo First post of the summer! Sorry its been so long but I promise to post more often. I have been drawing and whatnot, just haven't done anything I felt like sharing, except this. Cheers to whoever knows who it is! I don't really do much digital painting so I thought I would paint this guy. It was a lot of fun.