Wednesday, November 10, 2010

Stump final



Well I didn't want to spend too much time on the stump so I could figure out what to do for my 3D Environment final, but I'm satisfied with this.

ZBRUSH stump WOO HOO

This little exercise for my 3D Environments class was my first time using Zbrush and baking normals and all that jazz. I gotta say, I really love Zbrush now and I am definitely going to keep using it. Here is the model in Maya with the normal map, the texture is still a WIP so bear that in mind and some screen grabs of the sculpt




Monday, October 25, 2010

Monday, October 18, 2010

Butler House Update

Almost done, just some minor tweaking left to do in the texture and I still have to bake some AO

Sunday, October 17, 2010

2010 Demo Reel

Demo Reel:
http://vimeo.com/15925287

Monday, October 11, 2010

Butler House texture progress


Texture progress. Still gotta fix some seams but all the base textures are in place